> For the complete documentation index, see [llms.txt](https://demonicmu.gitbook.io/demonicmu-guide/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://demonicmu.gitbook.io/demonicmu-guide/game-events/chaos-castle-1-6.md).

# ▶️ Chaos Castle 1 - 6

<mark style="color:orange;">**Chaos Castle Levels and Rewards**</mark>

1. <mark style="color:green;">**Chaos Castle 1**</mark>
   * **Hunt Points**: 10
   * **Ruud**: 50
   * **Item Drops**:
     * 1 random standard jewel
     * OR
     * 30% chance of an ancient item
2. <mark style="color:green;">**Chaos Castle 2**</mark>
   * **Hunt Points**: 20
   * **Ruud**: 100
   * **Item Drops**:
     * 1 random standard jewel
     * OR
     * 30% chance of an ancient item
3. <mark style="color:green;">**Chaos Castle 3**</mark>
   * **Hunt Points**: 30
   * **Ruud**: 150
   * **Item Drops**:
     * 2 random standard jewels
     * OR
     * 30% chance of an ancient item
4. <mark style="color:green;">**Chaos Castle 4**</mark>
   * **Hunt Points**: 40
   * **Ruud**: 200
   * **Item Drops**:
     * 2 random standard jewels
     * OR
     * 30% chance of an ancient item
5. <mark style="color:green;">**Chaos Castle 5**</mark>
   * **Hunt Points**: 50
   * **Ruud**: 250
   * **Item Drops**:
     * 3 random standard jewels
     * OR
     * 30% chance of an ancient item
6. <mark style="color:green;">**Chaos Castle 6**</mark>
   * **Hunt Points**: 60
   * **Ruud**: 300
   * **Item Drops**:
     * 3 random standard jewels
     * OR
     * 30% chance of an ancient item

***

<mark style="color:red;">This format should be more accessible for understanding the rewards at each level. Let me know if you need any further adjustments!</mark>
